Swat 4 The Stetchkov Syndicate Original Exergen
SWAT 4 The Stetchkov Syndicate – PC. By Torrents Games. Posted on April 22, 2013. Last year, SWAT 4 quietly established itself as the preeminent tactical shooter on the PC. It was a beautifully executed game that effectively captured the tense and stressful job of being an elite police officer. The Stetchkov Syndicate is NOT a hacked setup, but serial and cracks for both SWAT 4 v1.1. And TSS are included. Remember you need SWAT 4 installed to play! Due to the fact some people only need the original SWAT 4 v1.0. Exe to patch to v1.1., I included it in this torrent, and can be downloaded seperately. In the end, the intentional challenges of the game make the unintentional challenges an occasional annoyance instead of an aggravation. If you liked SWAT 4, I recommend Stetchkov Syndicate.
After almost twenty years of this franchise, it's hard to be surprised by its various twists. Starting out as a point-and-click adventure called Police Quest in 1987, the series has gradually evolved from combining items in your inventory to a first-person emergency simulator starring the elite officers of SWAT. The Stechkov Syndicate is the first proper expansion pack we've seen for this series, and Irrational works their usual fascinating voodoo; no matter how divergent their output, it's always impressively good. As you've probably heard by now, Stetchkov isn't just some additional missions. Irrational has made several significant changes to both single-player and multiplayer, from additional weapons, enhanced tactics to more dynamic enemy AI. It's also reasonably priced at $19.99, in retail or downloadable versions.There are some occasional quirks, though, when dealing with such a complex system. While Irrational's SWAT probably has the most intelligent team AI I've ever seen, they aren't smart 100% of the time. When gameplay revolves around carefully moving from one room to another, minimizing risk to both the team and the people already in the building, pathing can become an issue, especially when the scenarios have multiple routes and even multiple starting locations. If I use the new delayed order mechanic to tell one half of the team to stack up against a door, then take the other half to another door that enters the same room, the guys at the first door will walk through the room if I tell them to fall in, instead of following my path. And occasionally they will not initiate the joint room rush, instead either standing there silently or saying that they're already busy with something else. Sometimes it's because the door is locked, but other times their hesitation can't be explained. It doesn't happen often, but it's annoying, especially when they refuse to fall in and let you start from scratch.
You see, there are no save points in SWAT 4. You either succeed or fail, and it can take a while to creep your way through a building, especially when a single stray bullet can kill you and end the mission. And these missions are tough. Plus, since the locations of people and items are slightly randomized each time, there's only so much you can learn about a level before you have to fall back on tactics. Lastly, many missions will end if one of the hostages is killed. Your men are very good with their aim, but the suspects can be a little trigger-happy. Sometimes they'll attempt to kill a hostage who's right in front of them, and other times they'll run to another location before you can draw a bead and kill someone in another room. So unfortunately, there's more luck involved than I would like.
Despite certain stylistic choices and AI quirks, there's a whole lot to like about Stetchkov, and SWAT 4 in general. Irrational is excellent at filling in a world with those little details that you don't usually think about. For me, it's the incidental dialog. Each team member has a distinct personality. One guy is a cool, calm operator, while another is gruff but loyal, and they'll have some brief back-and-forth conversations about music, video games, and other topics. More importantly, these guys all sound like officers who are used to high-tension situations and working with each other all the time. It feels like a real team of people, in other words, a team that's both very interested in the safety of civilians and very interested in taking lethal action against anyone who threatens the lives of the people they've been sent in to secure. You might play poker with these guys one night, or go bowling, but you'll always be able to tell from their demeanor that they're not to be messed with.
SWAT 4 Remake is a mod for SWAT 4: The Stetchkov Syndicate, created by lato190.
Description:
Swat 4 The Stetchkov Syndicate Serial Code
SWAT 4: Remake is a Mod that increases graphic quality and also adds new equipment and weapons.
*Retextured all original maps
*New sounds for all weapons
*New light and sound effects
*New 3d models and Skins for the officers, suspects and hostages
*Some maps offers advantage using cameras
Swat 4 The Stetchkov Syndicate Mods
*Upgrade some visual effects
Swat 4 Stetchkov Syndicate Download
*New spawn points for suspects and hostages
*New protective equipments
*All suspect's weapons like MP5sd or Scorpion are now available to use
To install:
Make sure you have Swat 4 and the Swat 4 The Stetchkov Syndicate installed. - Download the file and unzip the 'SWAT 4 Remake' folder in your game path. - Run 'Packages.MD5' (...Swat 4 Gold EditionSwat 4 Remake ModSystem)
Swat 4 The Stetchkov Syndicate Original Exergens
Report problems with download to [email protected]
Swat 4 The Stetchkov Syndicate Download
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
SWAT 4: The Stetchkov Syndicate - SWAT 4 Remake v.1.4.1 | mod | 3139.7 MB | 8/24/2017 | 7.8K | 264 |
SWAT 4: The Stetchkov Syndicate - SAS Mod v.1.1 | mod | 101.9 MB | 8/8/2014 | 10.3K | 39 |
SWAT 4: The Stetchkov Syndicate - SWAT Elite Forces v.6.3 | mod | 224.3 MB | 12/4/2017 | 3.3K | 33 |
SWAT 4: The Stetchkov Syndicate - Canadian Forces: Direct Action 4.1 | mod | 734 MB | 4/7/2013 | 5.7K | 10 |